Back to Top

Kingdom Hearts II > Magic

Magic functions a little differently from how it did during Sora’s first journey. In addition to being able to use magic in his normal form, Sora can also use it in three of his four new forms (Wisdom, Master, and Final). Each of the six spells Sora can learn are detailed below as well as the details of how the spell’s effect changes based on which form Sora is in. In addition, the effect of each spell, their MP Cost, and location for each of their upgrades is also provided.

Fire Element

Description

Creates a burning ring that spirals around Sora, inflicting nearby enemies with Fire damage. Can also be used as a Combo Finisher.

MP Cost

10

Fire Obtained

Defend the Gate during the first visit to Hollow Bastion

Fira Obtained

Defeat Scar during the first visit to Pride Lands

Firaga Obtained

Defeat Jafar during the second visit to Agrabah
Blizzard Element

Description

Launches shards of ice at an enemy, inflicting Ice Damage. Can also be used as a Combo Finisher.

MP Cost

12

Blizzard Obtained

Talk to Merlin during the first visit to Hollow Bastion

Blizzara Obtained

Defeat Demyx during the fourth visit to Hollow Bastion

Blizzaga Obtained

Complete the “A New Day is Dawning” Chapter in Atlantica
Thunder Element

Description

Calls down a bolt of lightning onto nearby foes. Can also be used as a Combo Finisher.

MP Cost

15

Thunder Obtained

Defeat the Hydra during the first visit to Olympus Coliseum

Thundara Obtained

Defeat the Storm Rider during the second visit to Land of Dragons

Thundaga Obtained

Defeat the Groundshaker during the second visit to Pride Lands
Cure Element

Description

Restores Sora’s entire HP Gauge. Nearby allies also receive an HP increase. Cannot be used as a Combo Finisher.

MP Cost

All

Cure Obtained

Complete the first visit to Beast’s Castle

Cura Obtained

Reunite with Goofy during the fourth visit to Hollow Bastion

Curaga Obtained

Complete the “Starry Hill” Chapter in 100 Acre Wood
Magnet Element

Description

Calls a large ball of magnetic energy to appear overhead, sucking all nearby enemies into the vortex and dealing damage. Can also be used as a Combo Finisher.

MP Cost

30

Magnet Obtained

Defeat Oogie Boogie during the first visit to Halloween Town

Magnera Obtained

Defeat the Grim Reaper for the second time during the second visit to Port Royal

Magnega Obtained

Defeat Xigbar in The World That Never Was
Reflect Element

Description

Generates an energy shield around Sora that blocks most attacks when times correctly. Also damages surrounding enemies when shield effect wears off. Can also be used as a Combo Finisher.

MP Cost

10

Reflect Obtained

Defeat Pete in Timeless River

Reflera Obtained

Defeat Xaldin during the second visit to Beast’s Castle

Reflega Obtained

Defeat the MCP during the second visit to Space Paranoids

Destiny Islands


The Games


Digital Media


Search?


Affiliates

Kingdom Hearts Ultimania KH Vids
KH Insider KH Recharged
KH World Fansite KH Island.info
Kingdom Hearts Maniacs KH Planet Fansite
Final Fantasy World Final Fantasy Mages
KH Destiny France Kingdom Hearts Mansion
Kingdom Fantasy Abyssal Chronicles fansite
The Keyhole Wikia Kingdom Hearts: Confused Memories
Nova Crystallis Final Fantasy Mages Topsites
affiliate with Destiny Islands!


Our Sponsors



Around the Net

Twitter @dislands YouTube Destiny Islands Destiny Islands on Facebook



Site Links

The Game Series

Friends

Social Networks

Digital Media