The Mark of Mastery
After the rather lengthy introductory scenes, it’s time for Terra and Aqua’s Mark of Mastery Exam. The test takes a turn for the worse when Master Xehanort corrupts the Orbs of Light that Master Eraqus summons, so you’ll now have to fight them off.
Event: Destroy the Orbs of Light
Terra’s starting Command Deck doesn’t feature too many helpful Commands to aid you in this fight. The Orbs of Light move quickly, making it difficult for a slower character like Terra to keep up, let alone attack. Use the Sliding Dash Command to close the gap quickly and land a hit, then follow up with a combo of your own, which will most likely knock the Orb of Light far away. You’ll have to chase them down to take them out for good. If all else proves too frustrating, you can rely on your Shotlock to take out several Orbs of Light at once.
Defeating the Orbs of Light earns you the Critical Impact Command Style and an HP +5 Get Bonus.
Another lengthy cutscene takes place following your battle against the Orbs of Light. At the end of it, Terra sets out for new worlds. You’ll receive the Ventus and Aqua Dimension Links before leaving.