Abilities are techniques that can be learned by Sora, Donald, Goofy, and their friends. These abilities help them in their battle against the Heartless. The details for each Ability are provided below, listed alphabetically.

Aerial Sweep

Leap at an airborne enemy and strike a mighty blow.

Costs

  • 2 AP

Learned

  • Sora (Sword): Level 60
  • Sora (Staff): Level 36
  • Sora (Shield): Level 84

Aero Potion

Use potions packed with Aero power.

Costs

  • 3 AP
  • 2 MP

Learned

  • Ariel: Default

Air Combo Plus

Extends aerial combo attack by one step. Equip more to extend it further.

Costs

  • 1 AP

Learned

  • Sora (Sword): Levels 72 & 96
  • Sora (Staff): Levels 24 & 45
  • Sora (Shield): Levels 93 & 99

Applause!

Upstage foes with this dramatic long-range sliding attack.

Costs

  • 1 AP
  • 1 MP

Learned

  • Jack Skellington: Default

Ars Arcanum

A formidable attack. After a combo, select followup attack again for a double combo.

Costs

  • 4 AP
  • 3 MP

Learned

  • Sora: Defeat Captain Hook (Neverland)

Asp’s Bite

Knock out an enemy with a powerful blow

Costs

  • 2 AP
  • 1 MP

Learned

  • Tarzan: Default

Berserk

Boosts attack power when HP is critically low. Combine with a weapon skill for more power.

Costs

  • 1 AP

Learned

  • Sora (Sword): Level 78
  • Sora (Staff): Level 60
  • Sora (Shield): Level 9
  • Donald Duck: Level 9
  • Goofy: Level 45
  • Tarzan: Default
  • Beast: Default

Blazing Fury

Blast enemies with scorching fire

Costs

  • 2 AP
  • 1/2 Charge Unit MP

Learned

  • Jack Skellington: Default

Blitz

Strike enemies ahead of you with a powerful finishing combo.

Costs

  • 3 AP

Learned

  • Sora (Sword): Level 33
  • Sora (Staff): Level 78
  • Sora (Shield): Level 60

Bolts of Sorrow

Call lightning down to shock enemies.

Costs

  • 3 AP
  • 1 MP

Learned

  • Jack Skellington: Default

Charge

Charge and knock out an enemy with shield.

Costs

  • 1 AP
  • 1 MP

Learned

  • Goofy: Level 15

Cheer

Increase the summons’ MP gauge, giving them more time and attacks per battle. Equip to entire party to boost effect.

Costs

  • 1 AP

Learned

  • Sora: Complete Mini Game requirements (100 Acre Wood)
  • Donald Duck: Defeat Maleficent (Hollow Bastion I)
  • Goofy: Defeat the Parasite Cage for the first time (Monstro)
  • Aladdin: Default
  • Jack Skellington: Default

Combo Master

Deliver combo attacks even if attacks do not land.

Costs

  • 3 AP

Learned

  • Sora (Sword): Level 50
  • Sora (Staff): Level 55
  • Sora (Shield): Level 55

Combo Plus

Extends ground combo attacks by one step. Equip more to extend it further.

Costs

  • 1 AP

Learned

  • Sora (Sword): Levels 21, 66, & 93
  • Sora (Staff): Levels 87, 93, & 99
  • Sora (Shield): Levels 63, 75, & 96
  • Sora: Win the Solo Phil Cup (Olympus Coliseum II)

Counterattack

Strike back after parrying an enemy blow. Successful counterattacks restore MP.

Costs

  • 2 AP

Learned

  • Sora (Sword): Level 15
  • Sora (Staff): Level 57
  • Sora (Shield): Level 45

Crescent

Jump straight up to attack enemies overhead

Costs

  • 2 AP
  • 1 MP

Learned

  • Aladdin: Default

Critical Plus

Increases the odds of dealing critical damage. Equip more to boost effect.

Costs

  • 1 AP

Learned

  • Sora (Sword): Levels 84 & 99
  • Sora (Staff): Levels 96 & 100
  • Sora (Shield): Levels 48 & 75
  • Sora: Win the Solo Hercules Cup (Olympus Coliseum)
  • Tarzan: Default
  • Aladdin: Default
  • Peter Pan: Default
  • Beast: Default

Cure Potion

Use potions packed with Cure effect.

Costs

  • 3 AP
  • 1 MP

Learned

  • Ariel: Default

Dodge Roll

Dive and roll to evade attack by pressing the Square Button while moving.

Costs

  • 1 AP

Learned

  • Sora: Speak to Goofy after defeating the Guard Armor (Traverse Town I)

Encounter Plus

Increases odds of encountering enemies in the field.

Costs

  • 1 AP

Learned

  • Sora: Reward for synthesizing 15 Items (Traverse Town)

Evolution

Give up 3 MP to give 30 HP to entire party.

Costs

  • 3 AP
  • 3 MP

Learned

  • Goofy: Level 30

Ferocious Lunge

Lunge at an enemy from a distance.

Costs

  • 2 AP
  • 1 MP

Learned

  • Beast: Default

Furious Bellow

Knock out surrounding enemies with a raging bellow.

Costs

  • 3 AP
  • 1 MP

Learned

  • Beast: Default

Ghostly Scream

Summon dark spheres to crush enemies.

Costs

  • 3 AP
  • 1 MP

Learned

  • Jack Skellington: Default

Glide

Leap at an airborne enemy and strike a mighty blow.

Learned

  • Shared: Seal Neverland

Gravity Break

Has a 30% chance of unleashing a gravity-based finishing combo attack that deals damage equal to a % of the target’s HP.

Costs

  • 2 AP

Learned

  • Sora: Win the Hercules Cup Time Trial (Olympus Coliseum II)

Guard

Guard against an enemy attack by pressing the Square Button.

Costs

  • 2 AP

Learned

  • Sora (Sword): Level 24
  • Sora (Staff): Level 33
  • Sora (Shield): Level 15

Healing Herb

Recharge HP with an energizing herb.

Costs

  • 3 AP
  • 1 MP

Learned

  • Tarzan: Default

High Jump

All party members can jump higher and further.

Learned

  • Shared: Treasure Chest in the Mouth (Monstro)

Hurricane Blast

From an aerial combo, unleash an extremely powerful finishing combo attack to the enemies below.

Costs

  • 2 AP

Learned

  • Sora (Sword): Level 27
  • Sora (Staff): Level 18
  • Sora (Shield): Level 51

Hummingbird

Dart in to rain countless blows upon the enemy.

Costs

  • 2 AP
  • 1 MP

Learned

  • Peter Pan: Default

Icy Terror

Freeze enemies with a bone-chilling blizzard.

Costs

  • 2 AP
  • 1 Charge Unit MP

Learned

  • Jack Skellington: Default

Jackpot

Receive more Munny and HP/MP balls in battle. Equip to entire party to boost effect.

Costs

  • 2 AP

Learned

  • Sora (Sword): Level 100
  • Sora (Staff): Level 63
  • Sora (Shield): Level 42
  • Donald Duck: Level 54
  • Goofy: Level 12
  • Aladdin: Default
  • Jack Skellington: Default
  • Peter Pan: Default

Leaf Bracer

Stop enemies from breaking Cure ability on self.

Costs

  • 5 AP

Learned

  • Sora (Sword): Level 69
  • Sora (Staff): Level 39
  • Sora (Shield): Level 27
  • Donald Duck: Level 34

Lucky Strike

Raises luck so that enemies drop rare items more often. Equip to entire party to boost effect.

Costs

  • 3 AP

Learned

  • Sora (Sword): Level 90
  • Sora (Staff): Level 48
  • Sora (Shield): Level 24
  • Donald Duck: Level 44
  • Goofy: Level 24
  • Aladdin: Default
  • Ariel: Default
  • Peter Pan: Default

Mermaid Kick

Press the Circle Button or the Square Button twice when in the water, holding the button down the second time you press. This enables Sora to swim faster and against strong currents.

Learned

  • Shared: Defeat Ursula, Flotsam, & Jetsam (Atlantica)

MP Gift

Give up MP to give 3 MP to a friend.

Costs

  • 3 AP
  • 1 MP

Learned

  • Goofy: Level 42

MP Haste

Boosts MP recovery rate in battle, allowing more spellcasting.

Costs

  • 3 AP

Learned

  • Sora (Sword): Level 45
  • Sora (Staff): Level 21
  • Sora (Shield): Level 72
  • Donald Duck: Level 14
  • Goofy: Level 48
  • Ariel: Default
  • Peter Pan: Default

MP Rage

Recover MP whenever you’re hit in battle. Heavier damage restores more MP. Equip more to boost effect.

Costs

  • 2 AP

Learned

  • Sora (Sword): Levels 63 & 87
  • Sora (Staff): Levels 42 & 75
  • Sora (Shield): Levels 90 & 100
  • Donald Duck: Levels 19 & 49
  • Goofy: Levels 39 & 57
  • Jack Skellington: Default
  • Ariel: Default
  • Beast: Default

Raging Boar

Thrash surrounding enemies with spear, blowing them out of the way.

Costs

  • 2 AP
  • 1 MP

Learned

  • Tarzan: Default

Ragnarok

After aerial combo, select followup attack at right time to unleash Ragnarok.

Costs

  • 4 AP
  • 3 MP

Learned

  • Sora: Defeat Riku for the second time (Hollow Bastion I)

Ripple Drive

Unleash a powerful finishing combo attack upon surrounding enemies. Attack power is relative to max MP value.

Costs

  • 3 AP

Learned

  • Sora (Sword): Level 39
  • Sora (Staff): Level 12
  • Sora (Shield): Level 69

Rocket

Leap at an airborne enemy and attack with shield.

Costs

  • 1 AP
  • 1 MP

Learned

  • Goofy: Level 9

Sandstorm

Strike at enemies while charging through them.

Costs

  • 2 AP
  • 1 MP

Learned

  • Aladdin: Default

Scan

View an enemy’s HP gauge during battle.

Costs

  • 1 AP

Learned

  • Sora (Sword): Level 9
  • Sora (Staff): Level 15
  • Sora (Shield): Level 21

Second Chance

Keep 1 HP even after taking a critical hit.

Costs

  • 2 AP

Learned

  • Sora (Sword): Level 48
  • Sora (Staff): Level 90
  • Sora (Shield): Level 36
  • Donald Duck: Level 59
  • Goofy: Level 36
  • Tarzan: Default
  • Beast: Default

Second Wind

Recover from KO status quickly with HP fully restored.

Costs

  • 3 AP

Learned

  • Donald Duck: Level 29
  • Goofy: Level 33
  • Tarzan: Default
  • Ariel: Default
  • Beast: Default

Slapshot

Rapidly strike enemies ahead of you. Occasionally deals critical damage.

Costs

  • 1 AP

Learned

  • Sora (Sword): Level 12
  • Sora (Staff): Level 69
  • Sora (Shield): Level 6

Sliding Dash

Rush and strike a distant enemy.

Costs

  • 1 AP

Learned

  • Sora (Sword): Level 6
  • Sora (Staff): Level 51
  • Sora (Shield): Level 39

Sonic Blade

Slash an enemy while rushing past. Select followup attack at right time for a combo.

Costs

  • 3 AP
  • 2 MP

Learned

  • Sora: Speak to Cloud after defeating Cerberus (Olympus Coliseum I)

Spiral Wave

Charge at a target with a spinning attack.

Costs

  • 1 AP
  • 1 MP

Learned

  • Ariel: Default

Storm’s Eye

Wrap yourself in a protective wind.

Costs

  • 3 AP
  • 2 MP

Learned

  • Peter Pan: Default

Strike Raid

Hurl the Keyblade at an enemy. Select followup attack at right time for a combo.

Costs

  • 3 AP
  • 2 MP

Learned

  • Sora: Win the Pegasus Cup (Olympus Coliseum II)

Stun Impact

Has 30% chance of unleashing a finishing combo attack that renders surrounding enemies unconscious.

Costs

  • 2 AP

Learned

  • Sora (Sword): Level 51
  • Sora (Staff): Level 6
  • Sora (Shield): Level 18

Superglide

Press the Square Button to glide when airborne. The effect is similar to that of Glide, except faster.

Learned

  • Shared: Defeat the Chernabog (End of the World)

Tech Boost

Increases Tech Points obtained by parrying enemy attacks. Equip more to boost effect.

Costs

  • 2 AP

Learned

  • Sora (Sword): Levels 18 & 81
  • Sora (Staff): Levels 27 & 81
  • Sora (Shield): Levels 12 & 81
  • Sora: Win the Phil Cup Time Trial (Olympus Coliseum II)

Thunder Potion

Use potions pack with Thunder power.

Costs

  • 3 AP
  • 1 MP

Learned

  • Ariel: Default

Time-Out

Freeze time for enemies, halting their movement.

Costs

  • 4 AP
  • 2 MP

Learned

  • Peter Pan: Default

Tornado

Whirl after an enemy, using shield to attack.

Costs

  • 2 AP
  • 1 MP

Learned

  • Goofy: Level 21

Treasure Magnet

Attract nearby HP/MP balls, Munny, and Items. Equip two to attract them from even further away.

Costs

  • 2 AP

Learned

  • Sora (Sword): Levels 36 & 75
  • Sora (Staff): Levels 9 & 72
  • Sora (Shield): Levels 30 & 57
  • Donald Duck: Levels 24 & 49
  • Goofy: Levels 18 & 51
  • Aladdin: Default
  • Jack Skellington: Default
  • Ariel: Default
  • Peter Pan: Default

Trinity Limit

Channel the party’s remaining MP to crush surrounding foes.

Costs

  • 1 AP
  • All MP (Minimum of 3 MP to use)

Learned

  • Sora: Win the Hades Cup (Olympus Coliseum)

Vortex

Close the distance to nearby enemies with this powerful spinning attack.

Costs

  • 1 AP

Learned

  • Sora (Sword): Level 57
  • Sora (Staff): Level 84
  • Sora (Shield): Level 78

Wind Armor

Protect yourself with a cloak of air.

Costs

  • 3 AP
  • 2 MP

Learned

  • Tarzan: Default

Zantetsuken

Has a 30% chance of unleashing a finishing combo attack that can destroy a weaker enemy.

Costs

  • 2 AP

Learned

  • Sora: Defeat the Kurt Zisa (Agrabah)